Joel Hooks's ActionScript Developer's Guide to Robotlegs PDF

By Joel Hooks

ISBN-10: 1449308902

ISBN-13: 9781449308902

Robotlegs is a standout one of the ActionScript three improvement frameworks to be had this day. With it, Flash, Flex, and AIR builders can create well-architected, testable, and versatile wealthy net Applications—fast. This concise advisor indicates you ways the sunshine footprint and centred scope of this open resource framework not just solves your rapid coding difficulties, it is helping you achieve perception into AS3 structure on a far deeper point. The authors supply a walkthrough of particular beneficial properties in purposes they have written in Robotlegs, entire with code for every software as an entire. you are going to in achieving a stability of suppleness and consistency on your personal projects.Solve eighty% of your coding issues of 20% of the API achieve code-base flexibility with computerized Dependency Injection study the anatomy of a Robotlegs software comprehend the relationships among types, companies, regulate code, and perspectives within the framework's MVCS structure See how the Robotlegs’ process enables try pushed improvement (TDD) choose up sensible equipment for architecting Robotlegs ideas Get professional insights to power-up your latest Robotlegs code

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In this example, IUserLoader might be fulfilled by XmlUserLoader, JsonUserLoader or even DummyUserLoader: public class LoadUserCommand { //We can swap out our IUserLoader implementations easily. loadAll(); } How does Robotlegs Injection work? Automated DI is a handshake Like any handshake, the Automated DI handshake has two sides: 1. The injection point in the class (asking for something to be provided) 2. The rule in the injector (defining how it should be provided) From the developer’s point of view, that’s almost all there is to it.

20 | Chapter 3: Anatomy of a Robotlegs application The shared event dispatcher joins everything together All of this becomes a coherent system through the Robotlegs shared event dispatcher. A Context creates a single instance of an IEventDispatcher, which is then provided to every model, service, mediator, command, and used by the command map too. and it goes a little something like this (event flow) When a model dispatches an update event on this shared event dispatcher, you can pick this up in a view’s mediator and pass the data to the correct view.

Distinguishing Models from Services In pure code terms, models and services are identical in Robotlegs. The purpose of separating them into packages is to help you and the future coder on your project (which might be you as well) to understand the architecture of your application. Mostly you’ll find it’s pretty obvious whether a class is a model or a service, but in ambiguous cases we find this question to be a useful sieve: Does your class dispatch state/status update events: 1. Only synchronously, immediately following a call on its API—in which case it’s a model 2.

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ActionScript Developer's Guide to Robotlegs by Joel Hooks

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